Class Overview
The lesson could cover the following aspects:
• Game development: gameplay mechanics, UI, optimization technique on different platforms, visual effects
• Programming languages: C#, C++
• Game engines: Unity, Unreal Engine
• Software: SourceTree, Visual Studio, GIMP, Blender, Audacity, DaVinci Resolve
A path to become a versatile developer, not just a programmer.
Any age
English, Mandarin, Cantonese
PC and Wi-Fi
Lessons related to game development can be highly personalized for students. In Unity: • C# • Gameplay mechanic implementation • Performance optimization techniques In Unreal: • Blueprint • C++(optional) • Balance between blueprint and C++ • Gameplay mechanic implementation • Performance optimization techniques